New & Improved Features

(The current version of this page was written in mid-2023, after Pokémon Scarlet and Violet were released.)

PokéJAM's Pokémon Odysseys is a hypothetical Pokémon video game set in the Myria Region. It is not intended to ever be a real game, but is imagined to be a modern, fully-featured Pokémon game for a modern, high-definition gaming system (the hypothetical system in question being something like a Nintendo Switch form factor but with the graphical power of a PlayStation 5 or RTX 3060 - something that Nintendo probably wouldn't accomplish until a 'Switch 3'). It is not intended to be the literal 'next gen of Pokemon' but rather stand alone in its own alternate universe canon, and may change and grow in scope as the canonical games progress into the future.

Odysseys asks the question of what a Pokémon game might look like when produced with no limit on time or resources. It's inspired by many of the developments of recent Pokémon generations such as Sword and Shield or Scarlet and Violet while also addressing criticisms of those games and seeking to achieve a deeper and more polished gameplay experience. Of course, it is more ambitious than previous Pokémon games, and would likely take several more years to develop than a traditional Pokémon game.

Setting and premise

Odysseys is set in the Myria region, a region based primarily on various Mediterranean countries and their rich mythological history. Myria is not only more than twice the raw size of Paldea but also significantly denser, with many landmarks, dungeons, and unique areas to be found around every corner. The region is divided into at least fifteen provinces and consists of eighteen settlements of varying size, three of which are large metropolises similar to Mezagosa. Players can encounter over 500 Pokémon - 400 of which are returning and at least 100 of which are new - in a vast array of environments.

Myria has an extensive ten-thousand-year history and is littered with many ruins. The character engages in multiple storylines such as uncovering the Elemental Ruins, completing the Trials of Myria, and investigating the Grunge Gang. Their story takes them to the pinnacle of Myria at the Castle Colosseum, where the Paragons await them. They will also be encouraged to fill out their Pokédex, learn as much as they can about Pokémon battling, and discover the mystery of the Masked Beasts and Primordial Titans.

Unlike in previous Pokémon games, there is now a level cap which sets the level of the most powerful Trainers and Pokémon that you encounter. The level cap is raised the more milestones you achieve in the game, allowing for a dynamic and open-ended experience. Battle Guilds and Adventuring Guilds exist across Myria to facilitate a player's growth in various aspects of gameplay. Wild Pokemon can be interacted with in more ways than ever based off of games like New Pokemon Snap and Legends Arceus, while you can re-battle trainers and add them to your Poke Phone like you could with the Poke Gear in Gen 2. Overall this game intends to improve upon all aspects of a Pokémon game - exploring the world, discovering and catching Pokémon, and battling other trainers - and create a full, living Pokémon world that a player can immerse themselves in.

Character Customization

  • Character customization is improved across all areas from Gen 9:
  • Much like in Gen 9, players can customize hair color and hairstyle, eye color, skin tone, and facial features.
  • However, the range of hair and eye colors is now a full-spectrum color picker, there are twice the hair style options that Scarlet and Violet had, and there are twenty selectable skin tones.
  • The player can slightly alter their height, weight, and proportions with sliders. Clothes and accessories dynamically shift in size to match the player.
  • Players are no longer beholden to a school uniform, with a wide range of outfits available to purchase.
  • In fact, the player has the ability to choose the outfit they start with right off the bat.
  • Customization options are not gender-locked.
  • The player can select the pronouns they are addressed by.

Visual and audial polish

Graphically speaking, this game would continue to utilize the style that Scarlet and Violet had introduced but with more visual polish to its lighting, rendering, textures and environments. Rather than go for the most impressive graphics possible, Odyssey would aim for a stable 60fps framerate while also allowing for greater render distances and higher-resolution textures than Generation 9 did.

One thing that many Pokémon fans tend to overlook is just how difficult it is to manage the models and animations for hundreds of Pokémon and hundreds of attacks. However, animations and models will continue to be improved from Generation 9. Measures will continue to be taken to make Pokémon's movements feel more natural and lively, such as having them run up to each other when doing physical attacks in battles. For such a big-budget game as this, studios like Bandai Namco (New Pokémon Snap) might be brought in to help improve Pokémon models and animations, integrating them more firmly into the world.

The game will also have a fully controllable camera, so you can see the world in a 360° perspective. Ideally, the presentation of the game would allow players to feel much more immersed than before. You will also be able to go inside buildings again - crazy, I know!

The game may also utilize minor voice acting. While it would be unrealistic to voice every line of dialogue, there may now be voice acting during some cutscenes, and small grunts and phrases from important NPCs (such as a rival yelling 'Go!' when they send out a Pokémon, and 'aww man!' when they are defeated).

Wild Pokémon

Myria's Pokédex contains at least 500 or even 600 Pokémon - the largest regional dex in a Pokémon game to date. Hundreds more could be added via future DLC updates and bring the total to over 700 or 800, along with new areas of Myria. The entire National Pokédex is unlikely to make a return, however (this is more a 'principle of the matter' thing, as more and more Pokemon are added every few years, rendering the old games 'incomplete' anyway). In terms of new Pokémon, the Pokédex would contain at least 100 Pokémon that have been developed in PokéJAM!.

Wild Pokémon are distributed differently in every area and can be encountered through a variety of methods. This game would continue the trend of overworld encounters seen in Generation 8 and 9, but involve more unique and varied situations that feel more immersive than Pokémon just wandering around a generic landscape. Pokémon are tailored to their environment and have a variety of unique behaviors, so you'll want to check under every log!

Pokémon may drop crafting components upon defeat that can be used to build TMs, similar to Scarlet and Violet. There are 150 TMs in Myria.

Forms and variants.

More Pokémon than before have alternative forms, and some Pokémon may now appear alongside alternative forms that were previously region-specific. For example, in a warm location you might see the Flame Pelt Vulpix native to Kanto, while in a cold location you might see the Snow Pelt Vulpix originally native to Alola. These forms, much like previous regional forms, may differ significantly in typing, stats, moveset and appearance. At least 30 families in the Pokédex will have alternative forms.

There might be a greater amount of aesthetic differences too, such as shiny colors coming in more common or rare varieties, or more Pokémon with different spot patterns (a la Spinda).

Pokédex

The Pokédex will be refined, containing more information on Pokémon than ever before and even providing DexNav-like features to help you on your searches. In fact, it might even contain information on things like a Pokémon's abilities, moves and stats. Will fan-run websites like Bulbapedia become obsolete?! Additionally, this game would contain integrated Pokémon Snap-like camera features and Legends: Arceus-like features that give you more information the more you observe a Pokémon in the wild. (Don't worry, you don't have to use the same move 30 times in a row…)

On this wiki, Pokémon are usually given at least two Pokédex flavor text entries, much like how the main games contain different entries for paired versions. Our dex entries top out at 160 characters. If this game is a single version, you would be able to get multiple entries of flavor text by catching a Pokémon multiple times or through some other means.

Possible gimmicks

There is no unique gimmick that has currently been decided upon for Pokémon: Odysseys, but some features from previous games could return. Terastalization has been considered.

Alternatively, Mega Evolution may return, though perhaps only in the post-game, with Mega Evolved Pokémon appearing as raid bosses; after you defeat them, you'll be able to capture them and obtain their Mega Stone. New mega evolutions may include Flygon and Luxray. However, you need to max out your Bond with your Pokémon in order to use them in the main game (see below).

Catching and battling

Many of the conventions of Pokémon games remain, including newer features inspired by the Let's Go games and Legends: Arceus. Unlike Legends: Arceus, this is a main-line Pokémon game featuring training and battling set in modern day. However, some features such as sneaking (which was first introduced in ORAS) give the player a greater range of options for catching Pokémon. Additionally — inspired by things like the old Safari Zones and the Pokémon Snap series — trainers can do things such as throw berries at their targets to distract them or make them more friendly to you. Get too close to a Pokémon, however, and you'll seamlessly transition into battle mode!

Here are the features that one can expect:

  • The 18-type type chart (besides perhaps very minor adjustments to a few types' weaknesses and resistances)
  • The six basic stats; the way stats are calculated may change slightly, however, and some Pokémon will have altered stat spreads from previous generations (usually to buff the weakest Pokémon and nerf the most competitively over-centralizing).
  • Hundreds of moves with all their various properties - PP, power accuracy, physical/special/status, etc. (Pokémon may drop crafting components upon defeat that can be used to build TMs, similar to Scarlet and Violet. There are 150 TMs in Myria.)
  • Status effects.
  • Weather.
  • The use of held items and other features remain the same.

Some majorly altered features may include:

  • Natures. With stats being calculated differently, there will now be Natures that benefit or hinder HP, and a total spread of 35 natures like in Pokémon Tabletop (see here).
  • Abilities. Specifically, there may be no longer a limit on the number of potential Abilities a Pokémon species may have. Some Abilities may still be Hidden and only obtainable through certain methods. Most notably is the addition of Field Abilities.
  • Field Abilities would be a special part of a Pokémon's skillset that allows HM or Poke Ride like functions, allowing you to gallop, soar, swim, climb, break rocks, or light up caves using any Pokémon you wish - provided it has the requisite Field Ability.

Styles of battles that are returning:

  • Double Battles are much more common in the single-player campaign than they have been in recent Pokémon games, with many trainers throughout the world and multiple boss trainers throughout the story challenging you to Double Battles. In fact, about one out of five trainer battles will be a Double Battle, and battle facilities like the Battle Guilds exist to let the player practice Pokémon battles. This is to make it easier for players to get into VGC and similar competitive scenes.
  • Inverse Battles return.
  • SOS Battles. (Gen 7)
  • While triple battles are not formalized in this game, up to three Pokémon can exist on one side of a battle such as being ganged up on by wild Pokemon.
  • Raid battles will also exist, although in a different form than from Gen 8 and perhaps combined with the Totem Pokémon from Gen 7 or Alphas from Legends Arceus - that is, ultra-powered-up Pokémon with stat boosts may go on rampages across the world, and you may call upon allies to help pacify them. At the end of an Elemental Ruin one may also face a 'boss Pokémon' similar to a Totem Pokémon.

Pokémon following, and Field Abilities

You once again have the Let's Go! feature - giving you the choice to allow one of your party Pokémon to follow you around the map, grab items for you, and fight off wild Pokémon similar to in Gen 9. Not all Pokémon can follow you everywhere - for example, most Pokémon over 6 feet tall will not follow you indoors.

New to this game but inspired by the old mechanics of HMs, your Pokémon can use certain Field Abilities to conquer obstacles in your way. Things like Rock Smash now fall under this category - for example, a physically strong Pokémon may be able to break rocks for you, or a water type Pokémon can ferry you across water. These are entirely separate from Moves and in-battle Abilities, and are intended to invoke the feeling of conquering challenges and exploring together with your Pokémon partner in a seamless way. While you may no longer have Koraidon/Miraidon, you can register your own Pokemon in your Party or Box to slots that you can switch between on the fly similar to Legends: Arceus.

Play and camp with your Pokémon

Much like in previous games, you can pet, feed and groom your Pokémon and play minigames with them. And like in Gen 8 and 9, you can set up camp in certain areas outside of towns and dungeons, where you are given the opportunity to play with your Pokémon and cook food for your party to heal them as a group - the benefits depend on the ingredients and quality of your cooking.

Pokémon Bonding

The Friendship mechanic in Pokémon games has been overhauled into Pokémon Bonding, and can more easily be kept track of from the Pokémon's party menu. An NPC who studies Pokémon Bonds gives you the Bond Checker to measure your friendship with your Pokémon. Besides the usual perks such as friendship evolutions and increased Return strength, benefits also include the Affection bonuses first introduced in Gen VI and merged with Friendship in Gen VIII. Field Abilities may also be affected, such as your Pokémon being able to swim faster or pick up better items. You may learn more about your Pokémon the greater your Bond becomes! There are many ways to increase your Bond with your Pokémon, including battling with it, playing with it, feeding it food or berries of its favorite flavor, and more. However, traditional Affection bonuses like shrugging off status effects CAN be turned off.

Most notably, your Bond with your Pokémon must reach a Rank of S in order for it to be able to Mega Evolve. This requirement is not necessary for Link Battles.

Online

There are a wide array of Player Search System style features to make it easier than ever to connect to other players. Also, you can go to a Union Circle and call other players for help with raids and certain other challenges.

Poké Phone

The Poké Phone was developed to reduce the Pokémon world's overreliance on Rotom to power devices. Using only a miniscule amount of electricity it possesses tremendous computing power and advanced artificial intelligence that makes it a perfect companion for Pokémon Trainers, and it can levitate and produce holograms.

  • Its Pokédex app provides the most comprehensive information on all 500+ species of Pokémon found in Myria. It's like a 'pocket Bulbapedia', holding advanced statistics on every Pokémon. A player can advance in their research by performing certain tasks, and can even use DexNav-like features to make finding Pokémon easier.
  • The Poké Phone has a front and back facing camera; by capturing Pokémon in their natural habitat much like Pokémon Snap, the player can progress in their Pokémon research.
  • The phone also has a detailed interactive map application, which allows players to navigate the Myria Region and keep track of its weather patterns, events, and Pokémon habitats.
  • The phone is… a phone. It can hold contact information for hundreds of people, allowing trainers to call and rematch NPCs like an advanced version of the PokéGear or Trainer's Eye from previous games.
  • The phone can access the Internet, providing a wide array of online functionality.
  • The phone has a number of apps similar to that of the Pokétch - including a notepad, calculator, pedometer, dowsing machine, counter, friendship tester, coin toss, stopwatch, timer and interactive type chart.

Trainer Skill Leveling

In previous games, trainers would often perform activities like fishing for Pokémon, mining for fossils in Sinnoh's Underground, planting and picking berries, and more. In this game, trainers have their own skill progression system which allows them to level up various skills. These skills include fishing, cooking, mining, breeding, farming and more. As trainers perform skills more often, they will become more and more efficient at it! For example, in the early game a D-ranked farmer's berry crop might only yield 2 or 3 berries, while in the late game an A-Ranked farmer's crop might yield 5 or 6. Similarly, a D-ranked Fisher might fish up nothing but Magikarp, while an S-ranked Fisher might have a decent shot of fishing up a Gyarados with a rare egg move or a perfect IV!

Difficulty

This game's difficulty is adjustable.

  • Firstly, players are able to freely adjust the experience curve to their liking.
  • There is also an option to set a level cap; each province on the map will have a level cap for experience gain. As you unlock new provinces of the map (usually by completing a previous province's story), the level cap will be raised for you.
  • Finally, the difficulty of enemy trainers and Pokémon can be adjusted between Normal and Challenge.

** Normal setting is the regular difficulty of an average Pokémon game, where boss trainers may have 3 to 4 Pokémon and relatively predictable movesets.
** At Challenge difficulty, boss trainers will have more diverse teams of five or six that require greater strategy, usually with advantageous held items and coverage moves. They will have better AI and switch Pokémon or use more interesting strategies. It won't be easy to brute-force these trainers. It's a few steps above the average Pokémon game difficulty, but one step below your average Drayano hack.

Competitive Features

Throughout the course of the game, features will be unlocked that enable players to alter their Pokémon's EVs, IVs, Abilities, and Natures. Players will still have to work hard to train their Pokémon to be competitive-ready - they won't get everything handed to them on a silver platter!

Storage System

1,800 Pokémon across 30 Boxes of 60 Pokémon each can be easily searched, sorted, moved, and categorized using the easier-than-ever Pokémon Storage System. These Pokémon can be accessed from your party menu, so you can change your team on the fly. It's also become much easier to create pre-made Battle Teams for online or other purposes.

Game Plot - Tone and Structure

This game's plot intends to strike a tone similar to the canonical main series of Pokémon games, without veering off into territory that is too dark or edgy. We intend to showcase many vibrant characters that have their own unique character arcs and relationships with their Pokémon and the region in which they live. The main conflict will deal with familiar themes, such as the need to respect and co-exist with Pokémon, nature, and each other. A central theme of this game is mastery, and what it means to be a Pokémon Master - the plot deals with ancient Pokémon champions and the most recent candidate for champion, who fell from grace after abandoning her Pokémon.

Additionally, we believe that children can handle mature subjects such as death, war and natural disasters - things that have been touched upon in previous games such as X and Y, and things the people and Pokémon of Myria have dealt with over its ten thousand year history. Other issues such as mental health and family issues may be touched upon, such as Rex's insecurities and need to prove himself in the absence of his sister. Overall, the game will strike an optimistic tone, with much to explore and discover - you and your friends will end up doing your part in building a better tomorrow for people and Pokémon.

In this game, the main 'villains' are in fact the Pokémon League's best trainers - the Paragon Trainers, the Elite Four of the Myria Region. Myria's first Champion designated four mighty trainers to protect the region, watch over the slumbering Primordial Titans (four massive legendary Pokémon), and begin the Pokémon League to search for successor Champions - a tradition that continues today. However, they believe that the Myria region is falling into decay after the previous candidate for Champion, Regina, abandoned her Pokémon and left it for dead. They believe that trainers have no respect for Pokémon, and have become extremists in nature (similar to the violent environmentalist Elite Four that appeared in the Yellow arc of Pokémon Adventures manga).

The Paragon Trainers hide their true intentions until near the end of the game - they seek to awaken the Primordial Titans and take control over them (in this way, they have also been envisioned as kind of 'an evil version' of the Champions from The Legend of Zelda: Breath of the Wild), believing that humans need to live in fear of Pokémon once more in order to respect them. Ironically, in attempting to control legendaries, they themselves show disrespect for the true power of Pokémon. Along with your friends Rex, Naomi and Jonas — as well as a Regina attempting to redeem herself — you'll need to prove them wrong with the power of friendship and Pokémon Bonds.

Before you ever reach Nikopolis, however, you'll frequently run into a group of strange trainers called Team Legion. While dressed like ancient Roman legionnaires, they randomly patrol around to test the skills of young trainers undergoing the Trials of Myria. They frequently stir up trouble and seem to be up to no good, but they in fact act as employees of the Paragon Trainers and their Pokémon League, loyal to their cause. They use a variety of Pokémon — often ones that look strong or menacing, or are martially-inclined. Hence, many of their Pokémon are Fighting-type but this isn't a hard rule. Falinks could be considered a signature Pokémon of Team Legion.

The Primordial Titans' designs have not been decided, but they are meant to be 'epic-scale' legendaries akin to Kyogre or Groudon. There is also a secondary set of legendaries - the three Masked Beasts, which follow in the mold of legendaries like Johto's Beasts or Unova's Swords of Justice. These beasts follow and watch trainers throughout their Trials, and appear to resemble a sphynx, gryphon and manticore respectively - but with oddly human 'masks' for faces. They are hinted, though not confirmed, to be the reincarnations of Pokémon Champions fused with their loyal Pokémon partners.

You will also, of course, run into many other characters - Professors and other helpful characters, as well as the Trial Captains. Myria's Trial Captains, much like Gym Leaders or Alola's captains and kahunas, are often the strongest and most respected trainers in the Provinces where they conduct trials. They have many unique personalities of their own, and will become allies in your struggles.

Region Plot Synopsis

Ten thousand years ago, Myria was an untamed land where Pokémon ran wild, more powerful and fierce than they are today. Humans lived in fear of Pokémon; especially the Primordial Titans - the four colossal Pokémon that ruled the land. On a whim the Titans would destroy villages, burn forests, stomp the land flat and sink islands beneath the sea. One day, a legendary hero - the first Pokémon Trainer in Myria - rose up and traveled across the land, befriending the Primordial Titans and calming their monstrous hearts. The Primordial Titans fell into a peaceful slumber, and the legendary Pokémon Trainer was widely celebrated for their deeds, becoming known as the First Champion of Myria.

This Trainer taught other people how to befriend Pokémon, and soon everyone was a Trainer. Humans and Pokémon began to coexist in harmony. They walked together and learned from each other, and Myria became a beautiful place. In their old age, the First Champion eventually tasked four other trainers - the First Paragons - to protect and watch over the balance in the region, and to carefully guard the slumbering Titans. When the First Champion left Myria, the Paragons began to run the Trials of Myria to find a worthy successor to their Champion - a hero who could truly be called a master and friend to all Pokémon. And thus began the Myria region's Pokémon League.

There have been many Champions since then, and every year hundreds of young trainers undergo the Trials of Myria - but very few succeed. The Trials are overseen by the Trial Captains - the most respected trainers in their jurisdictions in Myria - and consist of harrowing Adventure Trials followed by a battle against the Captain themselves. A trainer who passes the Trials of Myria goes on to scale Mt. Myria and battle other qualifying trainers in the Castle Colosseum for the chance to face the Paragons themselves and become the new Champion. So it is, and so it has been.

But many of today's trainers have lost heart. They're too impatient and give up easily. They look for quick shortcuts. Today's trainers don't respect the Pokémon they train and see them as tools instead of friends, abandoning them when they are no longer useful. In short… they aren't Champion material.

Myria has now been without a Champion for many years. The last great candidate, Regina, was followed closely by the whole world - people said she had the potential to be the strongest trainer of all time. She passed each Trial of Myria with flying colors - except one. In an avalanche, she left her Pokémon for dead and fled, never to be seen again. The question that hangs over the region's head: Have humans forgotten how to love and respect Pokémon?

Despite all this, children still dare to dream. And so it is that you graduate the Pokémon Trainer's School in Morningbell Town and begin your grand Pokémon adventure. You, Naomi, Rex and Jonas venture to Wishing Well Hill to make a wish when the sky flashes and the ground shakes. Deep beneath Myria, ancient Pokémon begin to stir - and so does your curiosity. You want to explore and discover all the people, places and Pokémon that Myria has to offer. You want to learn about its history, myth and legends. You love Pokémon with all your heart and want to prove to the Paragons, to Myria and to the world that you have what it takes to be a true Pokémon Master.

In this adventure, you'll catch, train, and battle Pokémon alongside friends and rivals. You'll explore the many diverse environments within Myria with your Pokémon partners at your side, and strengthen your bonds together. You'll complete the Trials of Myria, go up against the mysterious Team Legion, encounter the mysterious Masked Beasts and begin to learn about the storied history of this 10,000 year old region and the Primordial Titans that slumber beneath. And finally, you'll make your way to Mt. Myria where the Paragons await and battle to determine what the future holds for humans and Pokémon.

BONUS SECTION: POKEMON REBALANCING?

Many Pokémon (if in the regional dex) will be re-balanced to make them more viable. Some possibilities include:

  • Switch Luxray to Electric/Dark (giving it STAB on Crunch) and change its stat spread to 83 HP / 125 ATK / 83 DEF / 90 SPATK / 83 SPDEF / 85 SPD. Remove Wild Charge's recoil, benefitting other physical Electric types as well.
  • Ledian has its Base Stat Total raised from 390 to 440, has its ATK and SPATK stats buffed to 70 each, and gets Technician.
  • Magcargo's BST raised to 485 and gain access to Solid Rock.
  • Luvdisc's BST raised to 420 buffing its Special Attack by 60 as well as HP, DEF and SPDEF by 10 each. Water/Fairy aswell
  • Make Regigigas' Slow Start only affect it on the first turn.
  • Buff Onix's BST to 455 and give it Body Press.
  • Make Marowak tankier and buff its stats from 425 to 465.
  • Buff Tropius's HP and defensive stats by 15 each, making its BST 505, and give it access to Thick Fat.
  • Give Dusknoir Bulk Up and Drain Punch, and +25 HP.
  • Buff Flygon's Speed by 10 and give it Tinted Lens.
  • Give Swoobat Hurricane.
  • Buff Pyroar's SPATK to 110; give Male Intimidate and Female Queenly Majesty.
  • Give Aerodactyl Head Smash.
  • Buff Parasect's BST to 435.
  • Buff Shiinotic's BST to 465.
  • Give Wigglytuff Moonblast and Boomburst. -20 Atk, +20 Def, Sp.Def and SP.Atk (475 BST)
  • Give Cradily Wide Guard.
  • Give Swalot +20 in both ATK & SPATK.
  • Give Flareon Agility.
  • Give Delphox Magic Guard as well as Focus Blast, Nasty Plot, Thunderbolt and increase Mystical Fire's power to 90.
  • Give Meganium Regenerator and Thick Fat as well as Stealth Rock and Earth Power.
  • Switch Honchkrow's SPATK and SPEED so spatk is 71 and spd is 105.
  • Give Zoroark +10 speed in both forms.
  • Palossand: 85/50/75/130/110/35 BST 480; Water Compaction increases spdef by two stages when hit with a water move.
  • Crabominable 97 / 132 / 112 / 33 / 79 / 60 New BST 513 (+35); gets Drain Punch.
  • Give Aurorus Aurora Veil.
  • Buff Lumineon's SPATK to 99; give it Quiver Dance and Hurricane.
  • Give Golisopod Body Press and change Emergency Exit to 25%.
  • Give Primarina Boomburst
  • Give Togedemaru Spikes, Rapid Spin, etc
  • Buff Sunflora's speed to 60 (120 in Chlorophyll) giving it 455 BST.
  • Give Delcatty Adaptability and buff its attack and spdef to 75.
  • Make Kricketune a bit faster and bulkier, buffing BST to 430.
  • Buff fem Unfezant's HP by 15, and male's Speed by 15. Give it Defiant or Competitive as well.
  • Buff fem Meowstic's offenses by 10, and male's defenses by 10.
  • Give Maractus Sludge Bomb, Earth Power, Muddy Water and Dazzling Gleam.

There is also the possibility that some over-centralizing Pokémon in the metagame, such as Xerneas, Regieleki, Urshifu or Incineroar, could be nerfed slightly. For example, Geomancy could become unaffected by Power Herb.

These changes are NOT reflected in the Pokédex pages at present time.

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